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 | Children's
Programs
(these are on the computers
at the library):
(Click
here to go to Children's Computer Fun)
 | Arthur:
 | Brainteasers, |
 | Math Carnival |
 | Reading
The Arthur programs, designed for
children aged 4 and up, help kids develop problem solving, math,
and reading skills through a variety of challenging games and
activities. |
|
 | Barney:
 | Circus |
 | Farm |
 | Sea
The Barney programs offer an interactive presentation of
basic concepts for children from the preschool to second grade levels.
The learning activities, presented by the cast of the Barney
television show, reinforce concepts learned at the early
elementary level, such as sorting, following directions, and
identifying animals, colors, and letters. |
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 | Dr. Seuss:
 | The Cat in the Hat |
 | Green Eggs and Ham
The Dr. Seuss programs, designed for children aged 3-8,
are interactive, multimedia versions of the popular books.
guided through the stories by visual and sound clues, children
build computer familiarity and reading skills in an entertaining
setting. |
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 | Magic School Bus:
 | Rainforest |
 | Earth |
 | Dinosaurs
The Magic School Bus programs, intended for children
ages 6-10, combine educational and entertainment features.
Each program has a story line that encourages children to
explore the program. The games are mouse-driven,
interactive adventures in which children are challenged o find a
missing object. In Rainforest, the goal is to find missing
"bloclones." In Earth, it's missing rock
samples, and in Dinosaurs, it's missing dinosaur photos. Each
program combines activities for learning with games just for
fun. |
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 | Story Programs:
 | How the Leopard Got His
Spots |
 | Just Grandma and Me |
 | Kol and the Kola Nuts |
 | Little Monster at School |
 | Paul Bunyan
The story programs are interactive, multimedia
presentation including opportunities for reading practice, activities,
and games. Children can choose to have stories read or to
play on the play pages. these programs are good choice for
first-time computer users, as the story options are entertaining
and easy to use. |
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 | Stellaluna
Stellaluna is a children's program designed to encourage
exploration and learning. The interactive screens allow
children to choose to listen to a narrated story or to interact with
the story by clicking responsive elements within the program.
Children are also challenged by games that help build word shape
recognition, reading comprehension, and computer literacy.
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 | Learning
Programs:
 | Big Science Ideas:
Systems
In three simulations kids explore various science
systems. They'll experiment with the small-scale system of a
toilet, a mid-size system of a pond-ecosystem, and a huge size
system of the earth's plate tectonics. Along the way, they are
encouraged to record, graph and analyze data. Also includes
puzzles and activities. |
 | Success Builder:
Algebra 1 and Geometry
The Success Builder programs teach algebra and geometry
skills. They are both divided into 12 chapters, contain over
50 in-depth topics, and offer more than 500 multiple-choice practice
problems. |
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